haha i love the seedy scientist look...slightly scary but more of an appeal :P. I especially like how you made you baaabushka doll jump to his other hand and spiiiiiiiiinz, changing things up a little..i like ;P. The bounce is soooooooooooooo well done, I can tell you put the effort in to make it so awwwwwesome.
Could have the playblast on a different angle so moving around the staging a bit but thats aaaabout it since yours is just soo good,very nummies :D
Max looks like a pretty sneaky evil guy >:l hahhaa, and i Looove the spin at the end :D :D Your bean model is animated really well! From Miichelle :):)
Good positive comments from your peers. For constructive feedback it is also good to suggest one thing that may be pushed further to inmprove the animation. Amy suggested experimenting with staging (an animation principle). I would suggest to examine the 12 frames at the point that the character lands from the jump and look to exaggerate (an animation principle) the follow through (an animation principle) as the character absorbs the energy from the direction of the landing.
Wow, great strong POSE with Max. It draws the eye directly into the action. The little bounce at the beginning creates a good anticipation for the rest of the characters action. What a talented creative design you have created for your character, great appeal. Love the spin at the end of the jump. This is a beautiful piece of animation Charmay.
More exaggeration could be used when the character squashes during the landing of the jump.
Your work is inspiring to see and I hope to learn a lot more from you during our wonderful days of animating. You have a beautiful artistic style that is only getting better with each project you work on. Your work shows that you really LOVE to animate. Keep doing what you do, it's amazing work Charmay.
I like how you have gave max a really intense character appearance and you have gave your bean shape a sense of elegance.
ReplyDelete:)
haha i love the seedy scientist look...slightly scary but more of an appeal :P. I especially like how you made you baaabushka doll jump to his other hand and spiiiiiiiiinz, changing things up a little..i like ;P. The bounce is soooooooooooooo well done, I can tell you put the effort in to make it so awwwwwesome.
ReplyDeleteCould have the playblast on a different angle so moving around the staging a bit but thats aaaabout it since yours is just soo good,very nummies :D
Max looks like a pretty sneaky evil guy >:l
ReplyDeletehahhaa, and i Looove the spin at the end :D :D
Your bean model is animated really well!
From Miichelle :):)
Good positive comments from your peers. For constructive feedback it is also good to suggest one thing that may be pushed further to inmprove the animation. Amy suggested experimenting with staging (an animation principle). I would suggest to examine the 12 frames at the point that the character lands from the jump and look to exaggerate (an animation principle) the follow through (an animation principle) as the character absorbs the energy from the direction of the landing.
ReplyDeleteNice work everyone.
Wow, great strong POSE with Max. It draws the eye directly into the action. The little bounce at the beginning creates a good anticipation for the rest of the characters action. What a talented creative design you have created for your character, great appeal. Love the spin at the end of the jump. This is a beautiful piece of animation Charmay.
ReplyDeleteMore exaggeration could be used when the character squashes during the landing of the jump.
Your work is inspiring to see and I hope to learn a lot more from you during our wonderful days of animating. You have a beautiful artistic style that is only getting better with each project you work on. Your work shows that you really LOVE to animate. Keep doing what you do, it's amazing work Charmay.
Dream BIG, Jac!!!!!!